Thanks for addressing my complaints. But, of course, I do have some responses.
Naturally. Hard to have a conversation if I'm the only one speaking.

I saw people wandering around with live steel outside the dealer's room, not just "going to their car." A friend of mine that I ran into had a metal sword on her, in fact, just sheathed. This was brand new as far as I know. Was there something that happened to spur the zip tie idea?
I'm not sure about the genesis of the zip tie idea, but it's been that way since I've been going to cons (my first being StarCon/StarFest in the late '90s).
As for those brandishing live steel in the hallways, they were not only violating con rules, but state law as well. If you or anyone else sees someone with an actual weapon, please report it to the staff. We don't take this rule lightly and we'll deal with it immediately. Unfortunately, it's often difficult for staff members to see which weapons are real and which aren't. Sometimes a real weapon may not catch a staffer's eye and the person gets away with carrying a real weapon around the hotel. But it's certainly something we do our best to avoid.
To me, it kinda sounds like it was a little lax, then. I did see a few that didn't have the zip ties on them. Granted, they weren't whipping it out and smacking people, but still...I'm curious as to how it was actually preventing people from doing anything. Several people I chatted with didn't quite get the zip tie either, saying something similar. Again, were there many incidents in years past with play fighting?
Again, I can't really speak to the history of it all (I'm a relative newcomer to this and other cons) but everyone with a weapon-like prop is supposed to take their prop to Ops to get it peace-bonded. Not everyone does this voluntarily (some may not know about the rules, while others just may not care) but everyone is supposed to do it. And again, our staff doesn't always catch every instance where a weapon-like prop isn't peace-bonded. Even though the zip ties do add a visual component to peace-bonding, they're not always obvious at a glance. But again, if you were to see someone with a prop that should be peace-bonded but isn't, you could certainly mention to them that they should take a trip to Ops. I don't think most people see it as too large an inconvenience.
Correct me if I'm wrong, but didn't NDK used to do different rates for different days, but it still ended up being more if you bought them separately? I've always considered Friday and Sunday days where not as much goes on. Friday, a few good panels go on (by preference, of course) Saturday contained the main events and most to do, and Sunday was more of the cleanup, garage sale feeling day, with not much going on aside from a few worthwhile panels and autograph cleanup. Sunday was always the least crowded because of that.
Ah, once more something I can't really speak to. I've actually only paid for one ticket at NDK--my first year--because I've been volunteering or on staff the entire time I've been going to the convention. So unfortunately I can't answer your question here. And I'm not going to stick my foot in my mouth by trying to answer the "why"s of registration prices, so I'll have to leave this unaddressed. (Perhaps someone with more knowledge of this could speak to it?)
From what I understand, the current preregistration price is in effect until October 31st, right? Correct me if I'm wrong, but it seems early for the first increase in price. That's what I was more referring to. AKon I believe is still 30 for prereg for all three days (Just started not long ago) 7 months out, while NDK's increasing the price 10 months out. Dunno, in recent years I've wanted to see what was coming up before deciding to go to NDK, and by the time any of the programming is out, the price's 40-45 bucks for preregistration. At that rate, might as well just pay at the door. This has changed a bit since there's an online form, but still.
Ah, I understand what you mean now. (In hindsight, it was pretty obvious.) And again, without going into the "why"s of registration pricing (as it's not my area of expertise) I can tell you that when planning large events, the more time you're able to have to plan for a certain number of people, the less expensive it's going to be. And as the event draws nearer, it gets more expensive to accommodate new people. I'm not sure how much of an effect this is, though, so don't quote me on that as the reason the prices are staggered the way they are.
I do understand. Maybe I just felt short-changed this year with several of my favorite panels gone, and an increase in price.
Well, the increase in price was only $5, so I hope that wasn't too much of a factor. Especially when compared to the rest of the weekend's cost for most people (hotel room, food, dealers room merchandise, etc.) it's really not that much. But my perspective on this is certainly skewed because, as I mentioned, I haven't paid to attend NDK in years (well, not for a weekend pass, anyway... I contribute elsewise).
As for the panels, if you have a panel you liked that you'd like to see again, or if you have any ideas for new panels you'd like to see in the future, you can post them in our
Programming section of the forum. Like many other things at NDK, the panels that you see are influenced (at least to a degree) by feedback from the community. The best way for us to know where we need to improve is for people to tell us.
Who knows, my mindset may change later on. It may be my expectations were changed a bit from finally going to an out of state convention. Or it may have been me slowly losing interest in NDK. It's many factors, really. If there's a guest that I'm interested in, I'd probably show up for a day just for them, because what really made the con was how great the guests were to everyone, doing extra little cool stuff, i.e. Chris's panel, Vic's bonus signing, and Monica and Kara hanging around after her autograph panel ended.
Well, I'm glad the con wasn't a total loss for you. We just need to work on improving the things you
didn't enjoy about the convention...
I guess when it comes down to it, it wasn't the big stuff that was a letdown or anything. The concerts, the VA panels, and the things we did were all fun. It really was the little stuff that mattered. If there's any improvements at all next year, the one thing I wished that would have happened was that I walked away from the con saying, "You know what, that one staff member was really cool for what they did."
Well, it sounds like that may be the area where we have the most room for improvement. If you have any more specifics about the parts you didn't like or thought could be done better, I for one would be happy to hear them.
I dunno, I don't think that's something that could be taught or told to do. It just happens.
Yeah, not everyone can be as naturally awesome as me.

(Note, the above statement does not reflect anyone's opinions, including my own.)
Sorry for the end rant. It's just the first year that I've been really disappointed with the convention. I don't know if anyone else was aside from a couple people I know, or what, it just didn't turn out as well compared to the other 3 NDK I've been to. Again, thanks for responding.
There were parts of the con you didn't enjoy and you wanted to voice your opinions. That's fair. And like I said, it's the best way for us to know how to improve, so any kind of feedback is valuable to us. So if you or anyone you know had other problems with NDK, by all means let us know.
And again, I hope that by next year we'll have improved enough to win you back.
